TZEENTCH WEEK! – Knights of Tzeentch

For my unit of Tzeentch-Marked Knights, I followed the same rules as my Warriors of Tzeentch; no eyes, three arms, mutations. I used Tzaangor bits for a few of the weapons, the horn, and the banner. But I used hellstrider arms for the mutated lances which grow directly out of their arms. Super Tzeentchy! This... Continue Reading →

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